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Guide updated October 2026 · Runs via WebAssembly (native port)

Same Game is a block-clearing puzzle: click a group of two or more touching squares of one colour to remove it, let everything above fall down and the columns slide left, and try to empty the board entirely. Bigger groups score more. The puzzle is ready below; click a group once to select it and again to remove it.

Controls — what does what
ActionKeyboardMouse / touch
Select a groupArrow keys to move, Space or EnterLeft-click
Remove the selected groupSpace or Enter againLeft-click it again
Deselect—Right-click
Undo / redoU / R (or Ctrl+Z / Ctrl+R)Game menu buttons

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FREE This is the complete game, free. Open source under the MIT licence: the complete puzzle, with a new grid every time.

Same Game running in a browser tab via ExeBrowser
Same Game running in the browser — no install, no upload.

Same Game is from Simon Tatham's Portable Puzzle Collection, © Simon Tatham and contributors, used under the MIT licence. Built from source by scripts/build-puzzles.mjs.

How to play

Sizes and difficulty

Presets range from a small 5×5 board with 3 colours to 10×5 and 15×10 with 3 colours, and 15×10 and 20×15 with 4 colours. More colours mean smaller groups and a harder clear. By default each board is guaranteed to be clearable; Custom can turn that off and switch to (n−1)² scoring.

Solving tips

Clearing the board matters more than a big score, so plan from the bottom: removing groups low down shuffles everything above. Leave the most common colour until late, letting it merge into large groups as other colours disappear. Avoid stranding a lone square of a colour that has no other squares left nearby; count what remains of each colour before the end game.

Where this puzzle comes from

Same Game is part of Simon Tatham's Portable Puzzle Collection, a set of about forty logic puzzles written by Simon Tatham and contributors and released under the MIT licence. Every grid is generated on the spot, so the supply never runs out, and for the grid-logic puzzles the generator makes sure each has exactly one solution, reachable by reasoning rather than guessing. The version here is the collection's own code compiled to WebAssembly; the Game menu can save a puzzle to a file and load it again, and the Type menu changes the size and difficulty.

Frequently asked questions

Is every board winnable?

Yes, under the default settings every board can be cleared completely. Turning off "Ensure solubility" in Custom removes that guarantee.

Why did my pair score no points?

With the default (n−2)² scoring, a group of two scores zero. Groups of three or more score, and the points rise quickly with size.

Is Same Game free to play here?

Yes, with no limit on the number of puzzles. Same Game is open-source software under the MIT licence, and every grid is generated fresh when you press New game.

Does it work on a phone or tablet?

Yes. A tap works as a click and the puzzle resizes to fit the screen. Puzzles whose controls use the right mouse button are easier with a mouse.

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